Dragonfly 4.20
A text-based game engine
EventNetworkGameOver.h
1//
2// EventNetworkGameOver.h
3//
4// Generated when a SET_GAME_OVER has been acted on
5// in response to an EventNetwork message.
6//
7
8#ifndef NO_NETWORK
9
10#ifndef __EVENT_NETWORK_GAME_OVER_H__
11#define __EVENT_NETWORK_GAME_OVER_H__
12
13#include "EventNetwork.h"
14
15namespace df {
16
17const std::string NETWORK_GAME_OVER_EVENT = "df-network-game-over";
18
20
21 public:
22 EventNetworkGameOver(NetworkEventLabel label);
23};
24
25} // end of namespace df
26
27#endif // __EVENT_NETWORK_GAME_OVER_H__
28
29#endif // NO_NETWORK
Definition: EventNetworkGameOver.h:19
Definition: EventNetwork.h:24
An animation for a sprite.
Definition: Animation.h:15