Dragonfly
4.21
A text-based game engine
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
]
▼
N
df
An animation for a sprite
C
Animation
C
Box
C
Button
C
Circle
C
Clock
C
Config
C
coord_struct
C
Debris
C
DisplayManager
C
Event
C
EventCollision
C
EventKeyboard
C
EventKeyboardNetwork
C
EventMouse
C
EventMouseNetwork
C
EventNetwork
C
EventNetworkAccept
C
EventNetworkClose
C
EventNetworkConnect
C
EventNetworkCreate
C
EventNetworkCustom
C
EventNetworkDelete
C
EventNetworkGameOver
C
EventNetworkSync
C
EventOut
C
EventPath
C
EventStep
C
EventView
C
Fader
C
Firework
C
Frame
C
Fraps
C
GameManager
C
Grid
C
InputManager
C
Line
C
LogManager
C
Manager
C
Music
C
NetworkManager
C
NetworkNode
C
node_struct
C
Object
C
ObjectList
C
ObjectListIterator
C
Particle
C
Path
C
PathFind
C
PathManager
C
Pause
C
Precipitation
C
QuadtreeNode
C
ResourceManager
C
SceneGraph
C
Shape
C
Sound
C
Splash
C
SplashDragonfly
C
Sprite
C
State
C
StateMachine
C
TextBox
C
TextEntry
C
Vector
C
ViewObject
C
WorldManager
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