Dragonfly
4.20
A text-based game engine
df
GameManager
df::GameManager Member List
This is the complete list of members for
df::GameManager
, including all inherited members.
GameManager
()
df::GameManager
private
GameManager
(GameManager const &)
df::GameManager
private
getFrameTime
() const
df::GameManager
getGameOver
() const
df::GameManager
getInstance
()
df::GameManager
static
getStepCount
() const
df::GameManager
getType
() const
df::Manager
isStarted
() const
df::Manager
isValid
(std::string event_name) const override
df::GameManager
virtual
m_event_count
df::Manager
private
m_event_name
df::Manager
private
m_frame_time
df::GameManager
private
m_game_over
df::GameManager
private
m_is_started
df::Manager
private
m_obj_list
df::Manager
private
m_step_count
df::GameManager
private
m_type
df::Manager
private
Manager
() (defined in
df::Manager
)
df::Manager
onEvent
(const Event *p_event) const
df::Manager
operator=
(GameManager const &)
df::GameManager
private
registerInterest
(Object *p_o, std::string event_type)
df::Manager
run
()
df::GameManager
setGameOver
(bool game_over=true)
df::GameManager
setType
(std::string new_type)
df::Manager
protected
shutDown
() override
df::GameManager
virtual
startUp
() override
df::GameManager
virtual
unregisterInterest
(Object *p_o, std::string event_type)
df::Manager
~Manager
() (defined in
df::Manager
)
df::Manager
virtual
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