Dragonfly
4.21
A text-based game engine
Class Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
I
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
V
|
W
A
Animation
(
df
)
B
Box
(
df
)
Button
(
df
)
C
Circle
(
df
)
Clock
(
df
)
Config
(
df
)
coord_struct
(
df
)
D
Debris
(
df
)
DisplayManager
(
df
)
E
Event
(
df
)
EventCollision
(
df
)
EventKeyboard
(
df
)
EventKeyboardNetwork
(
df
)
EventMouse
(
df
)
EventMouseNetwork
(
df
)
EventNetwork
(
df
)
EventNetworkAccept
(
df
)
EventNetworkClose
(
df
)
EventNetworkConnect
(
df
)
EventNetworkCreate
(
df
)
EventNetworkCustom
(
df
)
EventNetworkDelete
(
df
)
EventNetworkGameOver
(
df
)
EventNetworkSync
(
df
)
EventOut
(
df
)
EventPath
(
df
)
EventStep
(
df
)
EventView
(
df
)
F
Fader
(
df
)
Firework
(
df
)
Frame
(
df
)
Fraps
(
df
)
G
GameManager
(
df
)
Grid
(
df
)
I
InputManager
(
df
)
L
Line
(
df
)
LogManager
(
df
)
M
Manager
(
df
)
Music
(
df
)
N
NetworkManager
(
df
)
NetworkNode
(
df
)
node_struct
(
df
)
O
Object
(
df
)
ObjectList
(
df
)
ObjectListIterator
(
df
)
P
Particle
(
df
)
Path
(
df
)
PathFind
(
df
)
PathManager
(
df
)
Pause
(
df
)
Precipitation
(
df
)
Q
QuadtreeNode
(
df
)
R
ResourceManager
(
df
)
S
SceneGraph
(
df
)
Shape
(
df
)
Sound
(
df
)
Splash
(
df
)
SplashDragonfly
(
df
)
Sprite
(
df
)
State
(
df
)
StateMachine
(
df
)
T
TextBox
(
df
)
TextEntry
(
df
)
V
Vector
(
df
)
ViewObject
(
df
)
W
WorldManager
(
df
)
Generated by
1.9.4