Dragonfly  4.4
A text-based game engine
Public Member Functions | Private Attributes | List of all members
df::EventCollision Class Reference
Inheritance diagram for df::EventCollision:
Inheritance graph
Collaboration diagram for df::EventCollision:
Collaboration graph

Public Member Functions

 EventCollision ()
 EventCollision (Object *p_o1, Object *p_o2, Vector p)
void setObject1 (Object *p_new_o1)
ObjectgetObject1 () const
void setObject2 (Object *p_new_o2)
ObjectgetObject2 () const
void setPosition (Vector new_pos)
Vector getPosition () const
- Public Member Functions inherited from df::Event
 Event ()
virtual ~Event ()
void setType (std::string new_type)
std::string getType () const

Private Attributes

Vector m_pos

Constructor & Destructor Documentation

df::EventCollision::EventCollision ( )

Create collision event at (0,0) with o1 and o2 NULL.

df::EventCollision::EventCollision ( Object p_o1,
Object p_o2,
Vector  p 

Create collision event between o1 and o2 at position p.

Object o1 "caused" collision by moving into object o2.

Member Function Documentation

Object* df::EventCollision::getObject1 ( ) const

Return object that caused collision.

Object* df::EventCollision::getObject2 ( ) const

Return object that was collided with.

Vector df::EventCollision::getPosition ( ) const

Return position of collision.

void df::EventCollision::setObject1 ( Object p_new_o1)

Set object that caused collision.

void df::EventCollision::setObject2 ( Object p_new_o2)

Set object that was collided with.

void df::EventCollision::setPosition ( Vector  new_pos)

Set position of collision.

Member Data Documentation

Object* df::EventCollision::m_p_obj1

Object moving, causing collision.

Object* df::EventCollision::m_p_obj2

Object being collided with.

Vector df::EventCollision::m_pos

Where collision occurred.