Dragonfly  4.4
A text-based game engine
Public Member Functions | Private Attributes | List of all members
df::Fraps Class Reference
Inheritance diagram for df::Fraps:
Inheritance graph
Collaboration diagram for df::Fraps:
Collaboration graph

Public Member Functions

 Fraps (bool do_record=false)
int eventHandler (const Event *p_e)
void setRecord (bool new_record)
void setLogFrameRate (bool new_do_frame_rate)
- Public Member Functions inherited from df::ViewObject
 ViewObject ()
virtual void draw ()
void setLocation (ViewObjectLocation new_location)
ViewObjectLocation getLocation () const
void setDrawValue (bool new_draw_value=true)
bool getDrawValue () const
void setValue (int new_value)
int getValue () const
void setBorder (bool new_border)
bool getBorder () const
void setColor (Color new_color)
Color getColor () const
void setViewString (std::string new_view_string)
std::string getViewString () const
void setPosition (Vector new_pos)
virtual std::string serialize (bool all=false)
virtual int deserialize (std::string s)
virtual bool isModified (enum ViewObjectAttribute attribute) const
virtual bool isModified () const
- Public Member Functions inherited from df::Object
 Object ()
virtual ~Object ()
void setId (int new_id)
int getId () const
void setType (std::string new_type)
std::string getType () const
Vector getPosition () const
bool isSolid () const
int setSolidness (Solidness new_solid)
Solidness getSolidness () const
void setNoSoft (bool new_no_soft=true)
bool getNoSoft () const
void setAvoidCollisions (bool new_avoid_collisions=true)
bool getAvoidCollisions () const
int setAltitude (int new_altitude)
int getAltitude () const
void setSpeed (float speed)
float getSpeed () const
void setDirection (Vector new_direction)
Vector getDirection () const
void setVelocity (Vector velocity)
Vector getVelocity () const
void setAcceleration (Vector new_acceleration)
Vector getAcceleration () const
void accelerate ()
Vector predictPosition ()
void pathTo (Vector position)
void pathTo (Object *p_o_target)
void moveTo (Vector position)
void doPathFollowing ()
int setVisible (bool visible=true)
bool isVisible () const
int setActive (bool active=true)
bool isActive () const
void setBox (Box new_box)
Box getBox () const
int registerInterest (std::string event_type)
int unregisterInterest (std::string event_type)
void setSpriteName (std::string new_name)
std::string getSpriteName () const
void setSprite (Sprite *p_new_sprite, bool set_box=true)
SpritegetSprite () const
void setCentered (bool centered=true)
bool isCentered () const
void setTransparency (char transparent=' ')
char getTransparency () const
void setSpriteIndex (int new_sprite_index)
int getSpriteIndex () const
void setSpriteSlowdown (int new_sprite_slowdown)
int getSpriteSlowdown () const
void setSpriteSlowdownCount (int new_sprite_slowdown_count)
int getSpriteSlowdownCount () const
virtual bool isModified (enum ObjectAttribute attribute) const
void setShape (Shape new_shape)
Shape getShape () const
void setFollowPath (bool new_follow_path=true)
bool getFollowPath () const
void setPath (Path new_path)
Path getPath () const
PathFindgetPathFind ()

Private Attributes

bool m_do_record
bool m_do_frame_rate
Clock m_clock
FILE * m_p_screen
sf::Texture m_texture

Constructor & Destructor Documentation

df::Fraps::Fraps ( bool  do_record = false)

Frames per second meter (with option to record screen).

defaults: TOP_RIGHT, green, don't record, don't log frame rate.

Member Function Documentation

int df::Fraps::eventHandler ( const Event p_e)

Handle event each step.

Handle keyboard events:

  • f9 to show/hide
  • f11 to toggle logging frame rate
  • f12 to toggle recording

Reimplemented from df::ViewObject.

void df::Fraps::setLogFrameRate ( bool  new_do_frame_rate)

Set whether log frame rate or not.

void df::Fraps::setRecord ( bool  new_record)

Set whether record or not.

Member Data Documentation

Clock df::Fraps::m_clock

For computing frame rate.

bool df::Fraps::m_do_frame_rate

True if logging frame rate.

bool df::Fraps::m_do_record

True if recording.

FILE* df::Fraps::m_p_screen

Output file handle.

sf::Texture df::Fraps::m_texture

Texture for image capture.